Three screens is charm of new Razer laptop
LAS VEGAS -- Here's a laptop that will certainly turn some heads at Starbucks or an Internet cafe -- a three-display high-performance laptop from Razer.
The video game hardware company is displaying a working prototype of the triple monitor, 17-inch laptop, code-named Project Valerie, at the Consumer Electronics Show, which runs here through Sunday.
Even with two additional 17-inch displays that slide out of the side of the main screen, the aluminum laptop is 1.5 inches thick and weighs 12 pounds. Razer designers created the computer for hardcore gamers and multitasking power users. "Our determination is to push the limits of what is possible in the form factor notebook," said Vincent Chen, associate product marketing manager of systems at Razer.
Project Valerie gives the users the power of a desktop with multiple views. "A single display can only give you so much information," Chen said.
Irvine, Calif.-based Razer, which launched its first laptop the Razer Blade in 2012, did not announce price or availability for Project Valerie. However, the company has continued to expand its product line of computers and has begun opening its own RazerStore retail outlets including one in San Francisco, after the first ones opened in Taipei, Taiwan, Manila, Phillippines and Bangkok, Thailand.
“The complexities of a traditional multi-monitor setup are a thing of the past with Project Valerie,” Razer co-founder and CEO Min-Liang Tan said in a statement. “Equally important, the power of a desktop computer and graphics capabilities of three top-end monitors are included in the system. There is no shortcoming in the way of performance in the face of its amazing portability and features.”
Razer is also unveiling another concept product at CES: a high-definition video projector called Project Ariana that changes lighting in the room to match the video game or content that is being played on your computer. The projector shoots out its video with an ultra-wide fisheye lens. “We are working toward new video projection technology designed to place users in their games for total gaming immersion," Tan said. "Having a game literally surround a gamer completes the entire ecosystem of gaming, bridging the sensory gap between player and game.”
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